FATE Campaign Dashboard
Current Arc: Community · Chapter Fifteen: The Wound of the World
Book One - Tiny Lives
Aelun Vaeloria
They were joined, at first, by circumstance and convenience. Though great legacies spoke to their futures, they could only do what they had always done: take one small step before the next.
“Your life isn't just your own any more.”
Navigation
Click a tile to open a quick reference panelCurrent Truths
Player-facing facts- The Enuma Elish revealed that humanity carries fragments of the dead Titans.
- Nazurthal has risen. The road no longer belongs only to ordinary monsters.
- Daveen is changing. Something inside him is dangerous, powerful, and not entirely separate from him.
- Gwen has seen fire. Her visions point toward sacrifice, survival, and terrible partial victories.
- The Forest of the First was revealed. The journey will be long and dangerous, but therein lies the Power of the Primordial.
- Ilav Irushtar is not finished. His defeat did not end the questions he forced into the world.
- Brisen is alive. It was not Yonah who destroyed Enid's home, but her own sister.
- The Guardian is dead. His head rolled before Daveen, a gift on Lilian's Morne.
- A new road forms. The connection between Greyroot and Vardwel will usher in a new era.
Active Pressures
What is pushing play forward- The Demon Within Daveen — hunger, negotiation, identity, and control.
- The Boy Who Calls to Lance — a warning from someone who should be gone.
- Yonah’s Road War — villages, vagrants, bandits, and blame.
- Elenna’s Unstable Power — salvation and destruction drinking from the same cup.
- Gwen’s Burning Future — Tolan stood before two bodies.
- The Watchman Strikes — Forthel Heights' two inns were set aflame.
- Vysaiah's Plot — The First reacted to something in her...why?
Travelling With You
Update per session- Lance — a tired healer carrying more than he says.
- Elenna — a brilliant mage frightened of her own power.
- Tolan — a scholar trying to fix everyone before he has to look inward.
- Kai — a woman with no memory and too much importance.
Visible Clocks
Example valuesClock One3 / 6
Clock Two3 / 6
Clock Three3 / 6
FATE Reminders
Use at the table- Create an Advantage when you want to make the situation better before solving it.
- Overcome when an obstacle is directly in your way.
- Concede when losing on your terms is better than being taken out.
- Compels are how trouble becomes spotlight, not punishment.